No, no, no. What you're referring to is Virtual PC, and it was originally made by Connectix before Microsoft bought the rights. I use VPC6 to run Windows 98SE (which is now no longer a supported option, thank you Bill Gates, pay no attention to the missile launcher aimed at your head
).
DirectX 9.0b installs and seems to work fine on my VPC6, but even with dual 1.25GHz G4s under the hood, the emulation chugs (it comes out to roughly a Celeron 660MHz based on some of my informal benchmark testing), and there is no Direct3D support (just DirectDraw). There is *some* DirectSound support, but not much more than SB16 emulation (5.1 sound, forget it).
Moreover, VPC is no longer optimized for gaming. The last VPC that had acceptable game performance (I was even able to coax Shogo MAD to run under it) was VPC3, and this is OS 9 only (so the G5 and the newest generation of Maccies can't run it; fortunately I can dual-boot). VPC3 runs most games that don't require 3D acceleration quite well, but VPC6's graphics update speed is abysmal, even with dual processors and one processor wholly dedicated to the Trio S3 emulation.
So, us Mac users will probably not be able to play your game well in the way that it was intended.
Why not use a cross-platform development system like RealBASIC? That can compile for Windows and Macintosh out of the box, and the next version will even support Linux. As soon as I get the green together, I'm going to invest in the Professional version.
http://www.realbasic.com/
"you're a doctor.... and 27 years.... so...doctor + 27 years = HATORI SOHMA" - RoyalWing, when I was 27
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