Akaida wrote:Another area I wish to touch on: old gamers and new gamers. I loath the little twirps who must use GameShark (or other) codes to beat their games and then think they have a right to brag. Infinate life, infinate health, infinate gold, AIM bots, map-see-all cheats, etc. - these are all things which ruined aspects of gaming. Personally, I'm too "stuck up" to use codes. If I'm having trouble with a game I grit my teeth and soldier on until I beat it (or beat the controller). Times are changing, and not always for the better.
Akaida wrote:My opinion: being that from an avid, long-term gamer and previous video game sales associate is that the new technology/graphics is good... All the glitz takes away from the depth of the game.
FPS's won't have expansive storylines, and neither will RTS's, but even heightened graphics have strangled some RPG content in the past five years. The only RPG company to truly keep this from happening would be Square (now Square-Enix) and even they have declined in the hardness of their games. Is it just me or were FF2/3 and much harder to beat than FF7/8? Not all RPGs have been like this]must[/I] use GameShark (or other) codes to beat their games and then think they have a right to brag. Infinate life, infinate health, infinate gold, AIM bots, map-see-all cheats, etc. - these are all things which ruined aspects of gaming. Personally, I'm too "stuck up" to use codes. If I'm having trouble with a game I grit my teeth and soldier on until I beat it (or beat the controller). Times are changing, and not always for the better.
Technomancer wrote:It's the same sort of annoying fad as real-time combat in RPGs. Grrr.
The difficulty is not = to the quality of the game...
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