Xeno wrote:Seriously, this thing looks like a Betamax player from the 80s, and half the TV case is ventilation slots for its jumbo heat sink. The used game fiasco that is being cooked up is going to be a nightmare too. I mean, I have no problems with companies like GameStop and BestBuy going out of business, but MS helping to drive them out of business by charging consumers extra money to "activate" a used game on their console is ridiculous.
Peanut wrote:Pretty much this though I would kind of miss the GameStop and BestBuy's of the world. Its unfortunate that there isn't a way for developers to sell games that didn't require hard copies so they could get the majority of the profit, eliminate the used game market, and not tick off their consumers. Guess I'm just dreaming though...
Xeno wrote:Thing is, is the used game market is pretty huge. Once a lot of people have beaten a game they don't hold onto it, they trade it in or they loan it to friends or family. This cuts that ability out. And with developers directly selling games to gamers, (via things like Steam or EA's hilariously thought out Origin store) you have no way to give your copy to someone else. So someone who wants to pick up a copy of a game that has been out for a few months, but doesn't want to drop full price on it is just out of luck.
Peanut wrote:The size of the used game market is why something like this really isn't much of a surprise, its just hilarious how Microsoft is initially dealing with companies desire to get something from used game sales. Digital distribution solves this problem immediately by cutting out the used game market entirely and its not like its new technology or anything like that. Plus you aren't making people pay twice (once for the game once to activate it) to play your product. Yes the other problems you mention still exist but I think people would be able to cope as long as Microsoft would run their digital store similar to how Valve runs their's. I think if they had announced a program like that instead of what they did, people would not be as up in arms as they are now. There would still be questions and complaints but I don't think it would be with the same sort of rage that this has produced.
Peanut wrote:Nintendo's too busy stealing money from youtube let's players to make games. Sony would have to seriously screw up right now to loose this round in the console war. Maybe ship their first set of consoles out with live hornets in the box or something.
Xeno wrote:Legitimately not clear on how Nintendo is stealing money from people who do let's plays on youtube. Can you explain this?
Xeno wrote:So I go into GameStop and pick up a used copy of Call of Duty 24 with the new RoboCat add on, I pay them $20, but then I also have to pay a fee to activate that game on my Xbox One. And we don't know how much that fee is, or that used game shops are going to even take that fee into account when discounting the used game.
Xeno wrote:Okay, and I think this is starting to get a bit off topic, but is Nintendo monetizing on Let's Plays really that huge of a deal? I mean, are people making a living by doing those on YouTube? And if they are, is it going to crush them that badly that they can't do it for all of the 12 titles Nintendo has for the Wii U?
YT Terms wrote:What can't I monetize?
Without the appropriate license from the publisher, use of video game or software user interface must be minimal. Video game content may be monetized if the associated step-by-step commentary is strictly tied to the live action being shown and provides instructional or educational value.
Videos simply showing a user playing a video game or the use of software for extended periods of time may not be accepted for monetization.
Xeno wrote:Okay, and I think this is starting to get a bit off topic, but is Nintendo monetizing on Let's Plays really that huge of a deal? I mean, are people making a living by doing those on YouTube? And if they are, is it going to crush them that badly that they can't do it for all of the 12 titles Nintendo has for the Wii U?
what the Let's Players are doing too? Obviously they don't rake in millions but still. I see it as similar to how the Rifftrax guys can only sell their commentary without the movie footage (unless it's a public domain film). They can't capitalise on the content they haven't created themselves and it goes both ways.Peanut wrote:get free money from the work of other people
"Every generation, as you’ve probably heard, has grown approximately 30%. So this generation is about 300 million units," he shared. "Most industry experts think the next generation will get upwards of about 400 million units. That’s if it’s a game console, over the next decade.
"We think you can go broader than a game console, that’s our aim, and you can go from 400 million to potentially upwards of a billion units. That’s how we’re thinking of the Xbox opportunity as we go forward."
Xeno wrote:For more scale: There are 250~ million iPhones in the world. The PS2, the highest selling console in history sold 155 million.
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