Volt wrote:I never found out how many hours of class we have per day? Does anyone know. It's too late in the evening right now for me to call and ask. Oh well I'll just call tomorrow.
But I'm hopeing I can have a part-time job. If I can Then that's fine. If I can't then whatever happens, happens. Althought I was really hopeing I could pay off my loans while I was going to college. But Hey, students can't be choosers.
uc pseudonym wrote:Well, I expected it to be pretty difficult, if not quite that difficult. Ah well. I'm relatively certain this is what God wants me to do, and when I reach that point it's pretty hard to stop me.
I'll be glad that I'll have just finished advanced Trig and Calc classes, though.
Good thing the only "grammer" needed in this course is the syntax of C++, hehe... (like I'm one to speak. On such matters.) Oops, deviating. Anyhow, there you have it... Algebra and Trig... If you've mastered Trig, then Full sail will be possible for you.Rob Catto Program Director wrote:Although there is only 1 math course in the Game Design Program, all of the C++ programming courses involved mathematics. Therefore, an incoming student should possess a strong foundation in Algebra I, Algebra II, geometry, and trigonometry"
Bobtheduck wrote:They say algebra 1 and 2 and Trig, but My trig teacher (when I attempted it before deciding to go back to intermediate algebra) said you need college algebra (algebra III) before tackling trig. I have never had a Geometry class, so I will probably take one as well, even though what I've seen of it seems pretty easy to me as I'm taking Intermediate Algebra.
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