Rusty Claymore (post: 1514953) wrote:As for the fallout comparison, it's tecnically the same setup, but TES isn't as drab as fallout, so I find it a lot more enjoyable. There is less objectionable content in TES as compared to fallout as well. Though I haven't heard anything about Skyrim in that regard. Probably because I seem to be the only gamer concerned with it these days. >_<
Neane (post: 1515086) wrote:I did not like Oblivion, it was 100% awful.
I am going to see if it lives up to the Hype. I just hope it's not as terrible as so many other Bethesda games.
KhakiBlueSocks wrote:"I'm going to make you a prayer request you can't refuse..." Cue the violins.
GrubbTheFragger (post: 1515342) wrote:the animations and behavior of the town folk are a bit bizzare though
mechana2015 (post: 1515350) wrote:That's expected kinda from bethesda. I've seen some WIERD stuff in Fallout 3 and New Vegas.
KhakiBlueSocks wrote:"I'm going to make you a prayer request you can't refuse..." Cue the violins.
bigsleepj (post: 1515360) wrote:Agreed. As much as I love their games, the engine that Bethesda makes their games on has some very strange quirks that to put it mildly. Although exceptionally well for world-building I don't think it can be used for smaller interaction animations like people giving stuff to each other or even handle conversation (like the RAGE engine used by Rockstar in Red Dead Redemption, which did interactions very well). Subsequently (and I say this as someone who really thinks its a great game) makes Skyrim actually feel like its 10 years old for me.
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