Postby KagayakiWashi » Thu Feb 11, 2010 8:55 am
Perhaps the episodes are meant for different characters? Or maybe it's like Sonic 3 and Sonic and Knuckles (one could say Sonic and Knuckles was part 2 to Sonic 3).
I think what's hurt Sonic the most recently is the fact that SEGA has been abusing their biggest icon putting him in environments he's not supposed to be in as an effort to make new games. When Sonic is taken out of his traditional 2-D Zones and flung into a game that requires you to go fishing, embrace glitches as just another obstacle, or weird control schemes thanks to the wonderous invention of the Wii mote, that's when it gets messy. I liked the Sonic Adventure and Heroes games just fine, but the "extra" stuff just gets in the way (Big, the shooting stages of SA2, The Chaotix of SH). Same goes for Sonic Unleashed (I've heard the Sonic levels are fun, but the Werehog levels are a mess). Some of you may have liked some of those, but if the SA games were JUST Sonic levels, I'd be perfectly happy. Because of all this rubbish that's been around lately, it's easy to dismiss the franchise as a whole as lost, but I don't think that's the case (the Sonic Advance games, which I've spent some time with recently, are proof that SEGA can still make normal Sonic games, though they are a bit older).
My point is, I am fully confident that SEGA, if they leave out any "extra" things, can pull this one off and we will all be happy that we can play yet another traditionally styled Sonic game (unless it's a trilogy and all the episodes comprise of two zones).
"To be a good listener, you must acquire a musical culture...you must be familiar with the history and development of music, you must listen...to receive music you have to open your ears and wait for the music, you must believe that it is something you need ...to listen is an effort, and just to hear has no merit. A duck hears also." - Igor Stravinsky
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